Marroks are animalistic shapeshifters similar to werewolves. Unlike the other mythical creatures of this world, however, they are not a race or species in the way that the humans, fae, or fauns are. Marroks have no common culture, language, or line of descent. Rather, marroks are merely those unfortunate individuals infected with the Wolf's Curse, a virus that appears to reactivate atavistic traits depending on the species it infects. In the case of humans, it causes those afflicted to periodically regress into a wolf-like or dog-like state.
History[]
Over history, the marrok affliction has been the source of a number of violent plagues. They do not have a common culture, and they are not a race of beings in the same way that humans or the faefolk are. Rather, they are individuals inflicted with the Wolf's Curse, a virus that activates atavistic traits in the victim.[1]
In humans, the Wolf's Curse causes the victim to periodically transform into a wolf or dog like state with a violent temperament. The Wolf's Curse could be passed on by being bitten or scratch by a marrok. As the least tolerated of the Otherkin, marroks were regularly killed on sight.[1]
During the Second Tiranense War, The Pact were known to infect their own men with the Wolf's Curse and used some kind of catalyst to induce the change without the need of a full moon.[2]
Appearance and biology[]
Marroks are people who unwillingly transform into large, wolf-like creatures on the night of the full moon. In that time, they lose all control of who they are. The fur color of Marroks tend to differ from one to the other.
Sources[]
References[]
- ↑ 1.0 1.1 Carnival Row Role-Playing Guide
- ↑ Season 1, Episode 03: Kingdoms of the Moon